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Mafia Blitz

Mafia Blitz (2026)

Players
6–12
Best: 7, 8, 9, 10
Playing time
10–15 min
Age
14+
7.86
Average rating
35
Ratings
1.50/5
Weight
#18066
BGG rank
Outside top 5,000
Designer:Mark Iradian
Artist:Jordi Planellas
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 3, Theme 7
Strategy5.0
Luck5.0
Interaction9.0
Complexity3.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameParty GameMafiaReal-timeDeductionBetting and BluffingTeam-Based GameTraitor GameSemi-Cooperative GameAlliancesDeduction

Overview

Did the Rat escape? That's the question you and your friends will answer in Mafia Blitz, the lightning-fast bluffing game where every role has their own way to win. In just 15 minutes, players will scheme, deceive, and outsmart each other, all while dodging the Vigilante’s watchful gaze.

Mafia Blitz is a social deduction game played in a single round with no player elimination and role-drafting system for 6-12 players. A single player will take on the role of the Vigilante, a public role with a single objective: Make sure the Rat isn't shot by anyone. The rest of players will pick their role through a draft and the chosen role is the player's win condition for the game.

From there, the players discuss what happened, such as what roles they picked or passed to the next player. Of course, you don't have to tell the truth! It is an open discussion, although the Vigilante has the authority to prevent cross-talks or enforce silence periods. The Vigilante is equipped with Verdict cards and they place them in front of players they suspect are Goons. Once placed, the end the discussion by saying "Bang!" The selected players show their roles and any Goons not shot will now reveal themselves and attempt to shoot the Rat.

Each role has its own path to victory. Some are hunting others, while others are trying to keep their heads low. And some special scoundrels have their own agendas to fulfill – no matter the cost.

—description from the designer

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