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Player board. The red climber is checking on the green one.
Playing back at the winter lodge.
Front

Karakorum (2025)

Players
2–4
Best: 3
Playing time
20–0 min
Age
8+
6.42
Average rating
46
Ratings
2.00/5
Weight
#21169
BGG rank
Outside top 5,000
Designer:Reiner Knizia
Artist:Kamila Mrożek-Zielińska
Publisher:Trefl
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Party GameSportsChildren's Game

Overview

Ice axe? Check. Crampons? Check. Oxygen? Check. Radio? Check. Weather window? Confirmed... All right, we're ready to climb!

In Karakorum, you take on the role of an experienced mountain guide leading daring expeditions to three of the world's highest peaks in the Karakorum range. It's no walk in the park, though, as you'll need strategic planning when playing your summit cards, quick thinking to build up your expedition stacks, and a keen eye on your opponents' moves to reach your goals before they do.

At the end of the game, the expeditions that reached the highest point on each mountain will be recognized — but that doesn't guarantee victory! The winner is the player who manages to conquer all three peaks, or who leads all of their teams consistently high up the mountains.

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