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Cosmic Run: Regeneration – Ternion

Cosmic Run: Regeneration – Ternion (2020)

Players
1–4
Playing time
30–45 min
Age
12+
6.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Steve Finn
Publisher:Dr. Finn's Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 2, Complexity 0, Theme 7
Strategy5.0
Luck10.0
Interaction2.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameSpace ExplorationPrint & Play

Overview

A free PnP expansion that was created during the COVID-19 period so that people could have something new to try.

The expansion consists of six "Ternion" cards.

Play "Cosmic Run: Regeneration" as normal, but with these changes:

Place the 6 Ternion cards face-up near the board. At the start of your turn, take 1 face-up Ternion card and place it in front of you. During your turn, you may place matching dice on the chosen Ternion card. You are not required to place any dice on the Ternion card. If you place the 3 required dice on a Ternion card by the end of your turn, use the card's power. After use, flip the card face-down and return it to the supply, unless there are 2 or fewer face-up Ternion cards. In this case, return it face-up. If you do not place all the required dice, return the card face-up to the supply. If a planet matching a Ternion card is discovered or destroyed, remove the card from the game.

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