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02 Hundred Hours: Escape from Stalag Luft III

02 Hundred Hours: Escape from Stalag Luft III (2024)

Players
2
Playing time
30–90 min
Age
12+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Graham Davey
Publisher:Grey For Now Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 5, Complexity 0, Theme 5
Strategy9.0
Luck10.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameMiniaturesWorld War IIAction PointsChit-Pull SystemDice RollingMeasurement Movement

Overview

Plucky POW airmen execute a massed breakout from their high-security prison camp. Pursued by the relentless German forces, how many will ultimately make it to safety?

This expansion adds special rules for escapees and motorbikes, plus a historical overview and five new missions, with a brand new play mode for the POWs' preparations right under the noses of the guards!

The Escapee and Motorbike models are ideal for use with the missions in the Escape from Stalag Luft III set, as well as things like the Hunted and Evade missions from the rulebook. However they may be fielded in any force if you so wish.

Starting the game with no weapons, Uniformed Escapees who are taken out have one final chance to heroically draw the enemy's attention away from their comrades. They can also loot weapons from the bodies of other fighters!

As you'd expect, the motorbike is considerably faster than other fighters, but is also a lot louder -- an interesting, new tactic for defending forces to try out!

--description from the publisher

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