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Some troops in the rearguard
An initial deployment which led to an extremely fast game
the game as it looks boxed
Sinaí
Sinaí

Sinaí (1983)

Players
2
Best: 2
Playing time
45–45 min
Age
12+
6.27
Average rating
91
Ratings
1.42/5
Weight
#19133
BGG rank
Outside top 5,000
Designer:Pepe Pineda
Artist:(Uncredited)
Publisher:CEFA (Celulosa Fabril S. A.)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 2.8, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity2.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMiniaturesModern WarfareHexagon GridSimulationDice Rolling

Overview

Published in Spain by CEFA in 1983 with the title Sinai.

Light-weight board-wargame for two players with a hexagonal game-map plus plastic figures in two colors (one for each player), dice to battle, two rotating battle tables. As the publisher remarks, this game is ideal for beginners.

Every player has a set of small detailed plastic figures made up of soldiers (nine per player), tanks (five) and artillery (three per player). The map is a representation of a desert (with some dunes, mountains and roads). Every player starts at one side and in the middle there is a canal dividing the desert. That canal is the frontier between both players. There are three bridges symmetrically distributed on the canal. In every player's territory, there are three possible objectives for the enemy: the Oasis, the Polvorin (ammunition depot) and the High Command.

Every player takes, at the beginning of the game, one objective card (three possible) and this is going to be his goal in the game: either introduce three units in the enemy Oasis at the other side of the canal, or two units in the High Command or only one in the Polvorin (furthest objective). The shooting success is ruled by the dice and a round rotating table that gives the exact minimum dice value (between 1 to 6) needed on a throw with the dice based on the distance (in hexes) between the shooting unit and the objective unit. A user friendly wargame and easy to start playing.

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