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Scenario 2 (Jihad). Two primary threats for Allied ships transiting through Persian Gulf : Larak Close Defense Base and potent Iranian (but US designed) Air units. Mines are always unpredictable.
Seting up the Jihad scenario...
4th scenario: Invasion of Belucistan (6 turns, 2 days), initial setup
5th Fleet: Modern Naval Combat in the Indian Ocean
4th scenario: Invasion of Belucistan; end of the 5th Turn (2nd day). At this point, a clear difference in victory points in favor of the allied player appears evident, so the scenario ends with the U.S./allied victory.

5th Fleet: Modern Naval Combat in the Indian Ocean (1989)

Players
2–4
Best: 2
Playing time
180–1200 min
Age
12+
7.23
Average rating
342
Ratings
3.44/5
Weight
#6646
BGG rank
Outside top 5,000
Designer:Joseph M. Balkoski
Artist:Ted Koller
Publisher:Victory Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.9, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameModern WarfareHexagon GridSimulationDice RollingGrid Movement

Overview

5th Fleet is the fourth game in Victory Games (I) popular Fleet Series (including 2nd Fleet: Modern Naval Combat in the North Atlantic, 3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans, Sixth Fleet: Modern Naval Combat in the Mediterranean and 7th Fleet: Modern Naval Combat in the Far East). It examines the strengths and weaknesses of the Soviet and American navies, plus their respective allies, in the vast expanse of the Indian Ocean. Far from their home bases, each superpower's capital ships, attack submarines, and limited air assets must be protected from the devastating firepower of modern missile, torpedo, and bomb attacks while inflicting maximum damage on the enemy. The shifting military and political alliances in the area and the presence of the modern Indian Navy are variables that will strongly affect future war in these troubled waters. 5th Fleet, with its multitude of options and strategies, continues Victory Games (I) line of realistic simulations of modern naval combat.

Expansions

Some Submarine Second-Guessing
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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