Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Transportation
Rush Hour
Rush Hour
Back of box
English edition (1981) Box

Rush Hour (1981)

Players
2–6
Best: 1
Playing time
60–60 min
Age
8+
6.24
Average rating
299
Ratings
1.33/5
Weight
#11164
BGG rank
Outside top 5,000
Designer:(Uncredited)
Publisher:The Everyday Game Company
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.7, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationMazeRoll / Spin and Move

Overview

This game page is NOT for the 1-player ThinkFun puzzle that is also named Rush Hour. It is a very different game. Please use the Outside the Scope of BGG page to share images of ThinkFun Rush Hour, and other 1-player ThinkFun puzzles. There is also a 2-player ThinkFun product called Rush Hour Shift that does have a game page.

The object of the game is to traverse the board from HOME to the OFFICE after dropping off one's commuters at their respective places of employment.

You start off with two commuters but may pick up extra ones before you're out of the Neighborhood Jaunt. Next is either the Interstate 500 or Suburban Gauntlet. After this is the Beltway Expressway, with a Car Pool Express Lane for the lucky bastards with three or more commuters on board. Finally, there is the Inner City Maze.

You normally roll two dice, but some road signs reduce that number to one die. Optional rules include Traffic Jams, Fender Benders, Public Parking, Double Parking and Baby Behind the Wheel.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.