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Scratch Built 28mm British gunboat
Some of my Cardstock Sky Galleons - German Zappelin
A Belgian Dreadnaught  in 28mm
Some of my Cardstock Sky Galleons - British Gunboats and Screw Galley
Some of my Cardstock Sky Galleons -Closer view of Hullcutters

Sky Galleons of Mars (1988)

Players
2–6
Best: 2
Playing time
120–120 min
Age
10+
6.86
Average rating
190
Ratings
2.29/5
Weight
#10017
BGG rank
Outside top 5,000
Alternate names:Space 1889: Sky Galleons of Mars +1 more
Designer:Frank Chadwick, Marc W. Miller, Loren K. Wiseman
Publisher:Game Designers' Workshop (GDW Games) +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 4.6, Theme 6
Strategy7.0
Luck7.0
Interaction7.0
Complexity4.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameMiniaturesAviation / FlightVariable Player PowersHexagon GridDice RollingPlayer EliminationScenario / Mission / Campaign GameCritical Hits and FailuresThree Dimensional MovementMovement PointsBias

Overview

Sky Galleons of Mars is a board game set in the fantasy Victorian era of space exploration. It is essentially the tactical ship combat game for the "Space: 1889" role-playing system.

The game has a lot of mechanics that are similar to Star Fleet Battles and Interceptor. It has a distinct 'naval' feel about it though... think of a game like Wooden Ships & Iron Men, with altitude thrown into the mix.

The game is played in turns of three phases. In the Initiative Phase, players form or disband boarding parties and change crew assignments. They also roll dice to see who becomes the First Player that turn.

Two Movement/Fire Phases follow. The moving player moves all of his vessels, both players fire (depending on range, weapon, etc.), damage is taken, then the second player repeats the full move/fire action.

Two large hex, beautifully rendered maps are included in the game to accomodate detailed plastic ships. The rules are broken into two parts: Basic (the game at its simplest level with basic rules for moving, firing, taking damage, etc.) and Advanced (adds more detailed rules such as: ramming and grappling, towing, small arms, crew quality, etc.). Also included are seven Scenarios and rules for a Campaign game.

Replaced by Ironclads And Ether Flyers

Expansions

Cloudships & Gunboats
Space 1889 Adversaries
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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