AeroTech: The BattleTech Game of Fighter Combat (1986)
Players
2–8
Best: 2
Playing time
120–120 min
Age
12+
5.95
Average rating
353
Ratings
3.05/5
Weight
#15293
BGG rank
Outside top 5,000
Alternate names:AeroTech +2 more
Designer:Jordan Weisman, L. Ross Babcock, III, Stuart Johnson
Artist:James Holloway (I), David R. Deitrick, Dana Andrews, Todd F. Marsh
Publisher:FASA +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.1, Theme 7
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.1
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionWargameMiniaturesAviation / FlightHexagon GridRole PlayingSimulationDice RollingBias
Overview
This is the air combat game of the BattleTech series. This game differs from most air combat games in that it happens in outer space so you have to deal with velocity and deltaV instead of simply turning. It is also possible to fly in the atmosphere as well. Like all BattleTech games, the combat is characterized by detailed hit location; taking hits isn't scary provide you take them in different areas of the craft every time.
Expansions
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BattleTech Manual: The Rules of Warfare
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Classic BattleTech: Technical Readout 3025
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BattleTech Technical Readout: 3057
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BattleTech Technical Readout: 2750
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BattleTech: Map Set 5
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BattleTech: Map Set 6
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BattleTech: Mercenary's Handbook 3055
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BattleTech: Twilight Of The Clans
Not available yet
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