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Operation Husky: Setup for the Historical Scenario
Contersheet Front
The Four Issues in the Series
Map

The Italian Campaign: Sicily (1991)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
5.65
Average rating
101
Ratings
3.40/5
Weight
#26368
BGG rank
Outside top 5,000
Designer:John Schettler
Artist:Mark Simonitch
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon Grid

Overview

The Italian Campaign Series: Sicily, is the first of four operational level games (Sicily, Salerno, Anzio and Med War) simulating the Battle for Italy in World War II using the Westwar Gaming System developed by Vanguard Games. This game represents the Allied invasion of Sicily and was first published in Strategy & Tactics magazine #146. Errata was published in S&T #155.

The Allies are trying to force the Axis player to completely evacuate the island of Sicily, if they can manage to capture and hold Messina for two complete turns, they force a surrender. Victory points are calculated based on the number of German/Italian units captured or eliminated... the difference between this total and the Allied Landing Capacity determines who wins.

Game Scale: Turn: 1 to 2 days Hex: 5 miles Unit: Company to Brigade

Game Inventory: One 22" X 34" mapsheet One countersheet (200 1/2" counters) One 16 page rule booklet

Expansions

The Italian Campaign: Med War
Not available yet

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