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The covers of the four S&T issues in the series
S&T #150 - full map
Italian campaign
The Italian Campaign: Salerno
The Italian Campaign Salerno (S&T #150) cover better scan

The Italian Campaign: Salerno (1992)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
5.59
Average rating
79
Ratings
3.30/5
Weight
#26863
BGG rank
Outside top 5,000
Designer:John Schettler
Artist:Mark Simonitch
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.6, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon Grid

Overview

The Italian Campaign Series: Salerno, is the second of four operational level games (Sicily, Salerno, Anzio and Med War) simulating the Battle for Italy in World War II using the Westwar Gaming System developed by Vanguard Games. This game represents the Allied invasion in southern Italy and was first published in Strategy & Tactics magazine #150. Errata was published in S&T #153. Errata was published in S&T #155.

The Allies are trying to force the Axis player to completely retreat from southern Italy. Victory points are calculated based on the number of units captured, reduced, or retreated from the map... the difference between the Axis total and the Allied total determines who wins.

Three scenarios are provided: the historical situation, a 'What if?' scenario, and a scenario which links with 'The Italian Campaign: Sicily' game.

Game Scale: Turn: 1 to 2 days Hex: 5 miles Unit: Company to Brigade

Game Inventory: One 22" X 34" mapsheet One countersheet (200 1/2" counters) One 20 page rule booklet

Expansions

The Italian Campaign: Med War
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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