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Warsaw Rising: turn 4 end.
Warsaw Rising: Revolt of the Polish Underground, 1944
Map detail: The Ghetto
Warsaw Rising: setup
Warsaw Rising: Revolt of the Polish Underground, 1944

Warsaw Rising: Revolt of the Polish Underground, 1944 (1986)

Players
2
Best: 2
Playing time
300–300 min
Age
12+
6.17
Average rating
78
Ratings
2.92/5
Weight
#20413
BGG rank
Outside top 5,000
Designer:John Prados
Artist:Kevin Zucker
Publisher:Tactical Studies Rules (TSR)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon Grid

Overview

This game is a simulation of the Polish resistance in Warsaw during 1944. The game was originally published in Strategy & Tactics magazine (#107).

The game includes a 16 page rulebook (covering all aspects of guerrila warfare and resistance combat), 200 counters (representing the units and weapons involved in the conflict) and a 22"X34" map of the City of Warsaw.

Two scenarios are provided: Warsaw Rises! (August 1944 - 4 turns) and The German Juggernaut (September, 1944 - 5 turns). Victory is based on capturing or assaulting various buildings in the city, eliminating enemy units, and (for the German player) maintaining a supply line through Warsaw. Points may also be spent during the game for additional reinforcements. The player with the most victory points at the end of the scenario, wins.

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