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Tet '68 - Front
Command #18 - complete

Tet '68 (1992)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
6.41
Average rating
79
Ratings
2.89/5
Weight
#18055
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Mark Simonitch, Beth Queman, Larry Hoffman
Publisher:XTR Corp
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.8, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameVietnam WarHexagon Grid

Overview

Tet `68 is a simulation of the 1968 Tet Offensive in Vietnam. The objective of the game is to show what happened during the campaign, how the U.S. and its allies, despite winning a military victory, were defeated psychologically and politically.

Included are a large 22" x 34" map of Vietnam, 200 counters, and extensive 16 page rulebook, including rules for intelligence, logistics, and weather.

Victory is awarded based on points, which are earned in different ways for the Communist and U.S. players. Communist points are scored for political successes; U.S. points are primarily scored for military objectives. At the end of 7 game turns, the player with the highest victory point total is the winner.

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