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Desert Storm: The Mother of All Battles (1991)

Players
1–2
Best: 1, 2
Playing time
180–180 min
Age
13+
5.94
Average rating
99
Ratings
2.44/5
Weight
#22292
BGG rank
Outside top 5,000
Designer:Bo Eldridge
Artist:Mark Simonitch
Publisher:XTR Corp
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.9, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameModern WarfareHexagon GridDice Rolling

Overview

Desert Storm: The Mother of All Battles is a one- or two-player operational simulation of the Gulf War. It focuses almost exclusively on the Coalition ground war that liberated Kuwait and shattered the occupying Iraqi army.

The game includes a 22" x 34" hex map of the significant terrain in the Kuwaiti Theatre of Operations, 192 counters, and 20 pages of rules, charts, and tables.

Rules are split into both a basic and an advanced game. There are separate rules for solitaire play.

The U.S./Coalition player must completely liberate Kuwait to have a chance to win. If Kuwait is liberated within 12 game turns, the player who has gained the most 'points' in inflicting losses on their opponent, wins. The Coalition player must be aggressive in order to completely clear Iraqi units from all Kuwaiti cities, towns, oilfields, and airfields, otherwise the Iraqi player will win.

Expansions

Operation Desert Weirdness
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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