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Rommel (new counters): 10 PzD. ready to attack
My daughter playing on the 3D map
Close-up of the 3d elements
Components for the 3D map
Rommel (IT) combat result table

Rommel: The Last Glory in Kasserine (1981)

Players
2–4
Best: 2
Playing time
360–360 min
Age
12+
6.65
Average rating
79
Ratings
3.38/5
Weight
#17732
BGG rank
Outside top 5,000
Designer:Marco Donadoni
Artist:Enea Riboldi
Publisher:International Team (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.8, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameRatio / Combat Results TableMovement PointsZone of Control

Overview

"Rommel, l'Ultima Gloria a Kasserine" is a World War 2 board wargame depicting the last great offensive of the German-Italian forces in Tunisia to halt the advance of the British and American forces which landed in Marocco in 1942. The board is a three dimensional map consisting of a reproduction of the area on three levels.

Degree of difficulty: 5/6

Contents:

7 cardboard tables to be used to establish the outcome of combat and artillery fire. Calendar indicating the entries onto the battlefield, the rounds divided into days and nights, air raids and all other indications necessary to the game. Pieces in matte finish cardboard, cut and coloured on both sides. Board in rigid, thick cardboard with a matte plastic finish, cut into 5 pieces. Relief sections in rigid, thick cardboard to be used to create the three-dimensionality of the terrain. Rule booklet in 4 languages with examples. Plastic storage tray and dice.

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