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Spires of the Kremlin
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Spires of the Kremlin
Spires of the Kremlin
Map errata: One of towns on the map B has no name

Spires of the Kremlin (1994)

Players
1–4
Best: 2
Playing time
120–960 min
Age
0+
5.54
Average rating
35
Ratings
3.56/5
Weight
#26824
BGG rank
Outside top 5,000
Alternate names:East Front Battles II: Spires of the Kremlin
Designer:Joe Youst
Artist:Joe Youst
Publisher:3W (World Wide Wargames)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.1, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity7.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridDice RollingGrid MovementScenario / Mission / Campaign GameRatio / Combat Results TableMovement PointsZone of Control

Overview

Spires of the Kremlin: The game covers "Operation Typhoon," the Axis attack toward Moscow during October, November and December 1941, together with the Soviet counter offensive through 15 January 1942.

With the appearance of this second game in the series, the opportunity has been taken to add to and improve the basic system, while retaining its playability. The new Combat Results Table better reflects the attritional aspects of combat on the Eastern Front, while certain anomalies arising out of the sequence of play have been eliminated. The opportunity has also been taken to introduce more elegant air and supply systems, which will be functional for the series as a whole. Unit types include bridging, motorcycle infantry, combat engineers, rocket artillery, anti-aircraft units, etc., — as well as the more standard armor, mechanized and infantry units. Supply, weather and terrain all play their part, as do fortifications, strong points (these can be built each turn), air power, artillery, reinforcements and replacements, HQ units and reserves.

Game Scale: Turn: 2 days Hex: 5 miles / 8 km Unit: Company to Division

Game Inventory: Three 22 x 34" full-color mapsheets Seven dual-side printed countersheets (1,040 1/2" counters) One 48-page East Front Battles Series rulebook One 32-page Spires of the Kremlin rulebook Four Player Aid cards 1 10-sided die

Player: 2 or more Complexity: Medium-High Solitaire Suitability: Medium-High Playing Time: 2 to 10 hours, depending upon scenario; up to 40 hours for the Campaign Game

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