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Campaign expansion components
Booklet front
Booklet back

Memoir '44: The Vercors Campaign (2009)

Players
2
Best: 2
Playing time
40–40 min
Age
0+
7.65
Average rating
188
Ratings
2.17/5
Weight
Designer:Jacques David
Artist:Cyrille Daujean
Publisher:(Web published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 9, Complexity 4.3, Theme 5
Strategy9.0
Luck9.0
Interaction9.0
Complexity4.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IIModular BoardCampaign / Battle Card DrivenHand ManagementDice Rolling

Overview

West of the Dauphiné Alps, the Vercors Plateau forms a 3,000 feet high natural fortress with limited access to the outside world. Following the invasion of France’s Zone Libre by German and Italian armies, elements of the now disbanded Army of the Armistice found in Vercors the perfect base of operations from which to continue harassing the German occupier and its despised ally, the French Milice…

So begins the background to the Vercors Campaign - five new scenarios created by Jacques “jdrommel” David that highlight the heroic Maquisards of the French Resistance and their battle against overwhelming SS forces on the Vercors Plateau in the summer of 1944. As with all Memoir ‘44 Campaigns, victory is earned over multiple battles with the outcome of each scenario determining the circumstances of the next.

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