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The Ares Project, Z-Man Games, 2011
All components.
Here's some tuckboxes I made for each Faction.
I'm getting dirty looks from my Kahoum and Terran opponents. Terran ended up using 2 nukes on me and Kahoum ultimately won the game.
Xenos Player Mat (non-final)

The Ares Project (2011)

Players
2–4
Best: 2
Playing time
60–60 min
Age
13+
6.56
Average rating
707
Ratings
3.30/5
Weight
#5706
BGG rank
Outside top 5,000
Designer:Brian Engelstein, Geoff Engelstein
Artist:Gary Simpson, Jason Greeno, Michael N. Jackson
Publisher:Z-Man Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 5, Complexity 6.6, Theme 6
Strategy7.0
Luck6.0
Interaction5.0
Complexity6.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionWargameFightingRock-Paper-ScissorsVariable Player PowersSecret Unit DeploymentHand ManagementDice RollingKing of the Hill

Overview

In The Ares Project, 2-4 players are competing to see which of their factions will lead mankind into the future. Each faction has its own deck of cards, buildings, upgrades, attacks, special powers, and a screen behind which a player will play cards. Your opponents do not know what you are building. When a player lays down an attack card, he chooses an opponent, the players drop their screens, and they battle for control of the Frontier, i.e. the center of the table. Whoever controls the Frontier scores points and also has the ability to attack player bases directly. Eliminate your opponent to win instantly, or have the most points when the game ends.

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