Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
SuperKim, Kat, and K_I_T (taking picture) playing Samarkand on Memorial Day 2010.
SuperKim and K_I_T (taking picture) playing Samarkand.
Playing Samarkand at Essen 2010
Gameboard
Game situation
Colourful camel trade routes!
Samarkand: Routes to Riches
Samarkand: Routes to Riches at Geekway To The West 2010 in St.Louis, MO.
Samarkand: Routes to Ridiculousness. Trying out Samarkand with an assortment of lovingly gathered game bits.
Samarkand box

Samarkand: Routes to Riches (2010)

Players
2–5
Best: 3, 4
Playing time
45–45 min
Age
8+
6.86
Average rating
1,805
Ratings
2.27/5
Weight
#2776
BGG rank
Top 5,000
Alternate names:Samarkand +1 more
Designer:John Bohrer
Artist:Jo Hartwig
Publisher:Piatnik +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 5, Complexity 4.5, Theme 5
Strategy9.0
Luck3.0
Interaction5.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationEconomicStock HoldingHand ManagementOpen DraftingNetwork and Route Building

Overview

As members of merchant families in Samarkand: Routes to Riches, the players marry into other wealthy merchant families. They expand the trading routes of these families and establish trade relationships with other families. The player who gains the most victory points with relationships and goods will be the winner at the end of the game.

Each turn, the players either marry into a merchant family or expand the trading route of a family they are already married into.

To marry into a family, the player pays the cost of the family. Only two players may marry into each family. To expand the trading route of a family, the player must be married into the family and may pay for the route with the money of the family. The goal is to meet other families not met before (gaining trade relationship markers) and to reach goods spaces first (gaining goods tokens).

When all families have established at least one trade relationship or one family has established five trade relationships, the game ends. Each player scores their goods cards with the corresponding goods markers they have acquired, the trade relationship markers they have collected, and their money.

This entry has been split from the Winsome Games publication Age of Scheme: Routes to Riches. As the rules have been altered, number of players differs, and updates to the artwork have been made, the two games are regarded as separate entities.

Expansions

Samarkand: Routes to Riches – Family Connection
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.