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Flying Lead Historical cover
Flying Lead back cover
Flying Lead alternate Movie Cover
1980's Soviet squad occupies burnt-out buildings.  28mm miniatures from Eureka.
Snake Plissken --- I heard you were dead (figure by Studio Miniatures)

Flying Lead (2010)

Players
2–0
Playing time
60–60 min
Age
10+
7.49
Average rating
51
Ratings
2.67/5
Weight
#15265
BGG rank
Outside top 5,000
Designer:Andrea Sfiligoi, Rich Jones
Publisher:Ganesha Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.3, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMafiaMiniaturesWorld War IIModern WarfareDice RollingMeasurement Movement

Overview

Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to Pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage.

But will you have the guts to lead your force to glory in world where a street punk or an armed fanatic can blow you away as effectively as a trained soldier? Pick your force, roll those dice and find out!

Flying Lead takes the award-winning Song of Blades and Heroes mechanics into, and even beyond, the modern world of high-powered projectile weapons. These core rules will enable you to play using a small table area and a handful of figures. By using our online force, weapon and vehicle generators, players will be able to customize their characters and get playing straight away.

you will find rules for:

* hand-to-hand and ranged combat * vehicular combat * projectile weapons * grenades * morale * advances * profiles for cops, crooks, the Mafia, pulp characters, SWAT teams, Special Ops and WWII soldiers, insurgents, terrorists, and more

The rules can be played in any scale, with five to 15 models per player; a standard game takes around 45-60 minutes once you know the rules.

Expansions

Flying Lead: Hearts & Minds
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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