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Trenchzone Pimped
Trenchzone
Sample Setup

Trenchzone (2010)

Players
2
Best: 2
Playing time
60–60 min
Age
14+
7.47
Average rating
73
Ratings
2.00/5
Weight
#14603
BGG rank
Outside top 5,000
Designer:Glen Kehoe
Artist:Glen Kehoe
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War ICampaign / Battle Card DrivenOpen DraftingArea MovementDice Rolling

Overview

Across the muddy no-man's land, your troops advance to victory, in this strategic game of attack and counter attack set in the trenches of World War One.

Winning is achieved in two ways, a bloody victory though assaults driving your opponent from one of their trench sectors, or secondly by the eroding of morale from the constant pounding of artillery, gas attacks and machine gun fire on the trenchzone front.

The game encourages a commander to plan strategically, however commanders will have to alter their battle plans as resources become available through placement of cards into a sector or as a result of your opponent’s actions.

After your initial set up of Artillery Positions, Pillboxes, Barbed Wire and Squads, your sectors are reinforced or reduced by your orders or your opponents actions in each sector. It's your choice as the commander to wait for reinforcements or to take the initiative and advance across no man’s land.

Who will advance to victory?

Expansions

Trenchzone Expansion: Tactical Advantage
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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