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Scenario 1 - British break through the south flank of the German line.  Germans move south to stop them from controlling the road.
Front Cover
Hi-Res Counter Sheet (Front Only!) as requested by PG-HQ

Panzer Grenadier: DAK '44 (2010)

Players
2
Best: 2
Playing time
60–60 min
Age
0+
7.65
Average rating
13
Ratings
2.33/5
Weight
Alternate names:Panzer Grenadier: DAK '44 – Combat in North Africa, 1944
Designer:Doug McNair
Publisher:Avalanche Press Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 8, Interaction 5, Complexity 4.7, Theme 5
Strategy9.0
Luck8.0
Interaction5.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IIHexagon GridDice RollingLine of Sight

Overview

DAK '44 is a supplement for the Panzer Grenadier system based on the potential battles of the continuation of action in the western desert after Alamein. This module is not playable by itself, but requires ownership of our Afrika Korps, Beyond Normandy, Cassino '44 and Desert Rats games. There are 10 scenarios included.

There are 88 new German pieces in the desert scheme first introduced in Afrika Korps. They include Tiger, Tiger II and Panther tanks, Hetzer tank destroyers, Wespe self-propelled artillery plus the anti-tank guns, mortars and rocket launchers of Germany's 1944 arsenal.

DAK '44 is sold BOTH as a .pdf download and as a printed booklet with actual playing pieces.

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