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Anzio/Cassino
Cassino: end of turn 1
Cassino: the Allies assault the abbey
Cassino: end of turn 2
Cassino: set up for solitaire on my crowded desk

Anzio/Cassino (2010)

Players
2
Best: 2
Playing time
60–120 min
Age
10+
6.16
Average rating
66
Ratings
1.67/5
Weight
#20373
BGG rank
Outside top 5,000
Designer:Michael Rinella
Publisher:Worthington Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 3.3, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity3.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulation

Overview

Anzio / Cassino is the first pair of games in Mike Rinella's Battle Command Series with Worthington Games.

The Battle Command Series are quick playing games with large 7/8" counters, a double sided map board, rules, and dice. Each battle has 4 pages of rules. Units are rated for their strength and movement, as well an endurance rating that reflect how much damage a unit can sustain in combat. Each battle includes 2 scenario's, one for the complete campaign, and one for a shorter scenario. In Anzio for example you get a scenario starting with Operation Shingle running from January 22 to February 20, 1944. Each turn represents five days of combat, and each hex is about 2 miles across.

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