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One of the advantages of using plexiglass or poster frames for your paper maps - when the scenario calls for map 'edits'...it's EASY to do!
Scenario 2 'Capture of Giarabub' - UK forces advance at startup
Sooo...not so much "let's just go up to the front door and knock", then?
A deadly 'crossfire' that is so punishing to armored units is achieved when two AT attacks occur in a turn from non-adjacent hexsides
'Afrika Korps' game components with counters punched, clipped, and sorted into two Chessex-style counter trays

Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game (2002)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
6.41
Average rating
194
Ratings
2.63/5
Weight
#12076
BGG rank
Outside top 5,000
Designer:Michael Bennighof, Mauro de Vita, Brian L. Knipple
Artist:Peggy Gordon, Terry Moore Strickland
Publisher:Avalanche Press Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.3, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIModular BoardSecret Unit DeploymentHexagon GridSimulationDice Rolling

Overview

The Panzer Grenadier series in North Africa. Fifty scenarios that cover the armored clashes of 1940 and 1941. Players take command of platoon sized units representing German, British, Australian and Italian infantry, tanks and artillery. Standalone addition to the Panzer Grenadier series of games.

After shipping troops and supplies to the Italian colony of Libya, the army there finally invaded British-held Egypt in September 1940. A series of campaigns followed as first one side and then the other gained the upper hand.

Afrika Korps covers the battles from the first segment of this campaign, in the Panzer Grenadier game system. The fifty scenarios range from the initial Italian raids of June 1940 to the Allied “Operation Brevity” of May 1941. Actions range from small but intense infantry fights to wide, sweeping tank battles. Afrika Korps is a complete standalone game, not requiring any other products for full enjoyment. All the troops and tanks of the British, Australian, Italian and German armies that fought in Libya and Egypt are included.

Afrika Korps has the largest playing surface in the series, with three 22x34 maps printed on heavy paper. Of the 50 scenarios, 40 of them only require one map, and only 2 require all 3.

Note that this game has garnered quite a lot of criticism for the depiction of some of the Italian standard infantry counters unarmed with their hands in the air (surrendering), which none of the Allied counters have.

Expanded by:

Panzer Grenadier: Sinister Forces Panzer Grenadier: South Africa's War

This game is part of the Panzer Grenadier series

Expansions

Edelweiss: A Panzer Grenadier Scenario Book
Panzer Grenadier: Sinister Forces
Panzer Grenadier: South Africa's War
Fronte Russo: A Panzer Grenadier Expansion Book
White Eagles: A Panzer Grenadier Supplement Book
Panzer Grenadier: Alaska's War
Panzer Grenadier: Secret Weapons
Panzer Grenadier: Divisione Corazzata
Panzer Grenadier: North of Elsenborn
Panzer Grenadier: Kokoda Trail
Campaigns & Commanders: The King's Officers – The British and Italian Armies 1940-1944: A Panzer Grenadier Campaign Book
Panzer Grenadier: Waltzing Matilda
Panzer Grenadier: DAK '44
Panzer Grenadier: Nihon Silk
Invasion of Germany: A Panzer Grenadier Scenario Book
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