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End of turn 10. Things are not looking good for the UN.
Countersheet 1 of 2
Task Force Smith -- doomed to die
Countersheet 2 of 2
Back of Box
Ad from AH General Magazine
a typically weak at-start ROK unit -- soon to be overwhelmed by North Korean invaders
South Map
The Korean War better resolution back of the box
End of turn 9. UN hopes of retaking Seoul are fading.

The Korean War: June 1950-May 1951 (1986)

Players
1–2
Best: 2
Playing time
120–900 min
Age
15+
7.67
Average rating
492
Ratings
3.61/5
Weight
#4345
BGG rank
Top 5,000
Designer:Joseph M. Balkoski
Artist:Rosaria Baldari, James Talbot, Ted Koller
Publisher:Victory Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.2, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity7.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameModern WarfareKorean WarHexagon GridSimulationDice RollingGrid MovementZone of Control

Overview

The Korean War: June 1950-May 1951 is an Operational level wargame simulation of the first year of the conflict for control of the Korean peninsula, from the first North Korean attack, through UN-forces invasion of Inchon and the subsequent drive into North Korea that unleashed the Chinese counter attack.

(From back of box): - Two 22 x 34-inch mapsheets. - Scale: 7.5 miles/hex; 1 month/turn; - units are divisions, regiments & brigades.

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