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Based on the Gallimard's French map - Custom made board with Italian translation and various design improvements
Card-Backside (german)
Front Cover
Mapboard, West End edition
The Book of Tales - a main element in the game: As the pages turn the tale unfolds itself...
Tales of the Arabian Nights
Tales of the Arabian Nights
Unpunched original West End edition (first played 20 years after release!)
Maruf and Naomi met once again in Bagdad, the city of peace
treasure cards, front and back, German version

Tales of the Arabian Nights (1985)

Players
1–6
Best: 2, 3, 4
Playing time
180–180 min
Age
12+
7.04
Average rating
840
Ratings
2.42/5
Weight
#3983
BGG rank
Top 5,000
Alternate names:Geschichten aus 1001 Nacht +2 more
Designer:Doug Kaufman, Eric Goldberg, Ken Rolston, Brad Freeman, Kevin Maroney
Artist:Steve Weiss, Larry Elmore, Stephen Crane, Christopher T. Miller, Larry Catalano, Jens Haupt, Ingmar Drewing
Publisher:West End Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4.8, Theme 8
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.8
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureArabianTradingVariable Player PowersStorytellingPoint to Point MovementNarrative Choice / Paragraph

Overview

This entry is for the West End Games version and other printings. For the 2009 Z-Man Games version, go to Tales of the Arabian Nights

Tales of the Arabian Nights is actually several games in one.

In the standard game, the players are characters living in the 1001 Nights universe, wandering about the map and having adventures. These adventures are designed in a sort of paragraph system, with the player to your left reading what happens to you and exposing the choices you have - choices that then lead to other paragraphs or outcomes. The characters evolve during their adventures, acquiring skills of various degrees of advancement to open up new options and various "statuses" (such as married, despondent, cursed, etc) which also affect play. The object is to become rich and come back to Baghdad.

Other variants of the standard game include the Quest game, which forces you to roam the map looking for quests to fulfill. There's also a Merchant game, where your adventures give you arrow tokens which are used on a little separate board to simulate the progress of your caravans.

The German edition, Geschichten aus 1001 Nacht, was published in 2000 and contained a revised Book of Tales along with some extra adventures.

Expansions

Tales of the Arabian Nights: Solo-Only Content Pack
Tales of the Arabian Nights: Changes-Only Update Pack
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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