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The book cover and the exclusive encounter cards that come inside.

Cutthroat Caverns Adventures: B1 – Savage Arena / B2 – Errand of Evil (2010)

Players
3–6
Playing time
180–180 min
Age
13+
7.49
Average rating
87
Ratings
2.33/5
Weight
Designer:Curt Covert
Artist:Adam Vehige
Publisher:Smirk & Dagger Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 4.7, Theme 10
Strategy5.0
Luck5.0
Interaction9.0
Complexity4.7
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyAdventureExpansion for Base-gameFightingBookCooperative GameStorytellingHand Management

Overview

This is a second Adventure Module for Cutthroat Caverns that uses a 'choose-your-own-path' style book to overlay an exciting new dimension to the game. The first such book was introduced in the boxed expansion, Tombs and Tomes, and features a fun narrative in which characters have to make real decisions that will affect the outcome of the story, solve riddles, overcome traps, encounter familiar creatures in a whole new way -- and, importantly, will face new winning and/or losing conditions. The result is a slightly longer, but richer gaming experience.

The book comes with two all new Encounter Cards exclusive to this adventure, but fully usable in the core game as well. The Encounters are new 'Boss' type encounters that, when discovered in the core game's Encounter deck, will do something 'bad' to the party before being placed at the bottom of the stack to be faced as the final encounter.

The Adventures: Savage Arena... You and your party of adventurers are chained, neck to neck, as prisoners of Big Boss Gronkk. You must work together to survive a lethal coliseum of traps and monsters before the strongest among you earns the right to win your freedom.

Errand of Evil... Your mysterious employer sends you to the stronghold of his rival to steal everything you can, for among his treasures is the one relic that can restore his misshaped body. The relic can change form, so you need to bring all you find -- but will his secret be your undoing? (NOTE: If you can avoid it, don't read the Encounter card before the end of this book - for maximum fun and impact!!)

The book utilizes materials from the base game as well as Tombs and Tomes and Relics and Ruins. All materials are provided in the book if you do not own those expansions. (Copy the cards before playing - especially for Errand of Evil)

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