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Reading the rules @ Essen 2013
Pearladöra
Armadora box and components
Armadöra, Blackrock Editions, 2013 (image provided by the publisher)
Armadöra at Spiel 13, Essen
3 players game end
Components Overview
Lifestyle Photo
Lifestyle Photo
cover of 2nd Korean edition

Pearladöra (2003)

Players
2–4
Best: 4
Playing time
20–30 min
Age
8+
6.36
Average rating
1,293
Ratings
1.96/5
Weight
#4938
BGG rank
Top 5,000
Alternate names:Armadöra +4 more
Designer:Christwart Conrad
Artist:Tony Rochon, TANSAN Inc., Mehdi Merrouche, Ahn Byounghyun
Publisher:Blue Orange Games +7 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 10, Complexity 3.9, Theme 4
Strategy7.0
Luck4.0
Interaction10.0
Complexity3.9
Theme4.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyFantasyBluffingAmerican WestTerritory BuildingSecret Unit DeploymentTeam-Based GameEnclosureArea Majority / InfluenceOnce-Per-Game AbilitiesWorker Placement, Different Worker Types

Overview

In Nuggets (2003), players try to surround the "gold mines" (numbered cylinders) on an 8x5 grid board. On a turn, a player either places a numbered tile face down or places two fence sections on the board; these fences determine the borders of each claim, and each claim must be at least four spaces large. At the end of the game, all tiles are revealed, and each gold mine is awarded to the player whose tiles in that claim have the largest sum, with ties resulting in an equal division of points. Whoever collects the most mine points wins.

Armadöra (2013) uses the same gameplay as Nuggets for the base game, albeit with the players themed as orcs, elves, mages, and goblins on the hunt for dwarven gold. Armodöra also adds advanced rules to the game, with each player receiving one reinforcement token and 1-2 special power tokens. Instead of placing a warrior or erecting palisades (fences), a player can place a reinforcement token on one of their warriors in a territory that's already filled, boosting the strength of that warrior by one. A player can use their special power before taking one of the three normal actions, with the elf shooting an opposing warrior in an unfilled territory (lowering his strength by one), the orc placing an additional palisade that turn, the goblin placing a second warrior (with this one being face-up), and the mage looking at the value of an already placed opponent's warrior.

Pearladöra (2022) moves the gameplay to the water, with players now placing two pontoons or one diver on a turn in order to fence off parts of the sea, then use the strength of your divers to claim pearls. This version of the design includes the advanced rules, with slight tweaks to the previous powers from Armadöra.

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