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GDW_Assault-Bundeswehr_Countersheet-8-front "Soviet- & US-Units" -improved image-
GDW_Assaut-Reinforcements  Front_cover - improved image-
Reinforcements (The full package)
GDW_Assault-Bundeswehr Countersheet-7-front "Soviet_Units" -improved image-
Rulebooks for Reinforcements

Reinforcements: New U.S. and Soviet Units for Assault (1985)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
7.02
Average rating
58
Ratings
2.88/5
Weight
Designer:Frank Chadwick
Artist:Steve Venters, Barbie Pratt
Publisher:Game Designers' Workshop (GDW Games)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 5.8, Theme 5
Strategy9.0
Luck9.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameModern WarfareHexagon GridSimulationDice RollingGrid MovementMovement PointsLine of Sight

Overview

Reinforcements - New U.S. and Soviet Units for Assault, is the first Assault Series module, and it required Assault or Boots & Saddles to play.

From the back cover, "Now you can have a complete set: with this module, plus Assault and Boots & Saddles, you will have counters for every type of U.S. and Soviet maneuver unit likely to be in central Europe..."

The Assault game system uses 250 meter hexes, 5 minute turns, and platoon/section sized units.

Game Content: Two countersheets (360 5/8" counters) One 4 page additional rules booklet One 4 page Briefing Folder Three player aid charts

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