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En Pointe Toujours!
En Pointe Toujours!
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En Pointe Toujours! (1997)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
7.32
Average rating
36
Ratings
2.14/5
Weight
#19854
BGG rank
Outside top 5,000
Designer:Nicolas Stratigos, Théophile Monnier
Artist:Giuseppe Rava, Christophe Camilotte, Didier Bourgeois
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 4.3, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity4.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameModern WarfareVietnam WarHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameVariable Set-upMovement PointsLine of Sight

Overview

A tactical wargame portraying French forces in Indochina, 1946-1954.

Units are squads, Heavy Weapon Teams, and individual Leaders, vehicles & guns. During play, players alternate activating formations under their respective leaders, with each activated unit able to take a single action - commonly move, fire or move 1/2 distance plus fire at reduced effect. A variety of other actions common to tactical scale games are possible - break down/assemble Heavy Weapons, entrench, etc.

Infantry Combat is resolved on a CRT, with units being 'Stopped', 'Neutralised' (demoralised), Eliminated or losing a step. Anti-armour combat is resolved by a smaller CRT, using the difference between attack & defence factors such as penetration, armour, terrain, movement, range, etc.

Morale is measured per formation, with reduced efficiency (-1 to all actions, and must roll to activate at all) or even Rout possible after a certain number of losses.

Expansions

En Pointe Toujours!: Combats pour Huguette 6
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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