MechWar 2 (1979)
Players
2
Best: 2
Playing time
180–1500 min
Age
12+
6.70
Average rating
61
Ratings
3.91/5
Weight
Designer:Mark Herman
Artist:Redmond Aksel Simonsen
Publisher:SPI (Simulations Publications, Inc.) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 9, Interaction 5, Complexity 7.8, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity7.8
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameModern WarfareModular BoardHexagon GridPaper-and-PencilSimulationDice RollingGrid MovementScenario / Mission / Campaign GameVariable Set-upMovement Points
Overview
"Two complete games on tactical armored warfare."
Red Star/White Star: hypothetical combat between invading Soviets and NATO forces defending Germany."
Suez to Golan: 13 historical scenarios from the 1973 Arab/Israeli War, where many modern weapons and their doctrinal tactics for deployment were first tested."
Components: standard rules booklet, two different exclusive rules booklets, situation briefing, 1600 die-cut cardboard counters, four 22x34" mapsheets.
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