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Crimea: The Dawn of Modern Warfare
Map Detail
Counter Sheet #1
Counter Sheet #2
Initial Russian deployment Crimea

Crimea: The Dawn of Modern Warfare (1975)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
7.14
Average rating
44
Ratings
2.50/5
Weight
#16291
BGG rank
Outside top 5,000
Designer:Frank Chadwick
Publisher:Game Designers' Workshop (GDW Games)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargamePost-NapoleonicHexagon Grid

Overview

Crimea is a grand-tactical (division/brigade) historical game-simulation of the Crimean War from the landings at Evpatoria through the fall of Sevastopol. The map covers the areas around the major communication centers of the Crimean peninsula on a map scale of one hex equals one mile.

Crimea is actually several games in one. The Basic Game covers the conduct of the major part of the historical campaign, and is played using only the map section showing the area around Sevastopol. The Advanced Game uses the other areas in the Crimea where fighting took place (Evpatoria and Kerch) as well as allowing both players a wider range of strategic options. The Battle Games cover each of the pitched battles of the war - The Battle of the Alma, The Battle of Balaclava, The Battle of Inkerman, The Battle of Evpatoria, The Battle of Tchernaya, and the Storming of the Malakov. There is also a Micro-Game - Into the Valley of Death.

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