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Counter Sheet

Battle of Buena Vista (1996)

Players
2
Best: 2
Playing time
90–90 min
Age
12+
5.39
Average rating
47
Ratings
2.75/5
Weight
#27638
BGG rank
Outside top 5,000
Designer:Richard A. Pfost
Publisher:XTR Corp
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.5, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargamePost-NapoleonicHexagon Grid

Overview

Buena Vista is a simulation of the 23 February 1847 battle between Zachary Taylor's American Army of Occupation and Santa Anna's Army of North Mexico. Santa Anna hoped to defeat Taylor's force before returning south to stop Winfield Scott's invasion of central Mexico. this game only covers the second day of the battle (the decisive period of this conflict).

The colorful map shows six types of terrain found around Buena Vista Hacienda as it existed in 1847.

124 counters, of which 16 are double-sized, one 22"x34" mapsheet, 7 pages of rules. This game is of low complexity and can be played by two people in about 3 hours.

Published in Command magazine #40 - Nov 1996 (along with Moscow Burning: The Next Russian Civil War in the same issue)

Game scale: hex scale = 100 yards per hex side to side time = one hour per game turn strength = infantry & cavalry units of between 50 and 350 men each, double sized Mexican brigades representing 1,000-1,250 men. Artillery units at 2-6 cannon.

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