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Our first play. I'm going to read the rules again right now!
Mine development tiles
Bullfrog Goldfield presented at Essen 2011
Custom game board.

Bullfrog Goldfield (2011)

Players
2–5
Best: 3, 4, 5
Playing time
120–240 min
Age
16+
6.66
Average rating
152
Ratings
3.56/5
Weight
#11706
BGG rank
Outside top 5,000
Designer:Patrick Stevens
Artist:Patrick Stevens, Marco Primo, Orlando Villagran
Publisher:Numbskull Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 9, Complexity 7.1, Theme 5
Strategy9.0
Luck7.0
Interaction9.0
Complexity7.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicTrainsAction PointsStock HoldingAuction / BiddingCommodity SpeculationVariable Player PowersSimulationVariable Phase OrderArea Majority / InfluenceNetwork and Route BuildingPush Your LuckTurn Order: Stat-BasedVictory Points as a ResourceEnd Game BonusesVariable Set-upIncomeInvestmentOwnership

Overview

In 1905, the last great North American gold and silver rush took place near Death Valley, in Nevada. Bullfrog Goldfield is a stock trading game in which players attempt to cash in on the discovery of this ore. Players must develop mines to acquire the ore, construct towns to support the miners, and lay railroads to ship the ore away. Competition can be brutal as railroads race across the desert to arrive at mines first, fortunes ebb and flow on the mercy of mineral veins, and hostile takeovers threaten hard-earned holdings. Only the development of mines brings chance into the game, luck is absent everywhere else.

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