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Mag Blast Card Backs
10 years later, and still in shrink wrap.
The Flagships
One of each type of ship for 1st edition.
Mag·Blast

Mag·Blast (1998)

Players
2–6
Best: 4, 5
Playing time
60–60 min
Age
10+
5.95
Average rating
389
Ratings
1.58/5
Weight
#12800
BGG rank
Outside top 5,000
Alternate names:Mega Blast
Designer:Christian T. Petersen, Anders M. Petersen
Artist:John Kovalic, Brian Schomburg, Scott Nicely, Manchu, Bill Heagy, B. Swansson
Publisher:Fantasy Flight Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 3.2, Theme 7
Strategy5.0
Luck5.0
Interaction9.0
Complexity3.2
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionAdventureFightingHumorVariable Player PowersCampaign / Battle Card DrivenHand ManagementPlayer EliminationTake That

Overview

Mag-Blast is a space-themed card game in which each player tries to blast the other players from the universe. Each player assumes command of a race of beings whose powers are signified by the Flag Ship card at the center of their battle formation. The Flag Ship is surrounded on four sides with attack ships from the Ship Yard, up to 3 ships per side. On your turn you discard cards, draw back up to five, call for reinforcing ships (by playing combinations of 3 cards), and then play as many attack and defense cards as possible. Once you blast away an opponent's outer ship protection, you may attack his Flag Ship, hopefully destroying it, and eliminating it from the game.

Re-implemented by:

Mag·Blast (Second Edition) Mag·Blast: Third Edition

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