Russian Rails (2004)
Players
2–6
Best: 3
Playing time
180–240 min
Age
10+
6.98
Average rating
452
Ratings
2.75/5
Weight
#5868
BGG rank
Outside top 5,000
Designer:Jodi Soares
Artist:Drew Perkett, Peter Y. Bromley
Publisher:Mayfair Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 3, Interaction 5, Complexity 5.5, Theme 5
Strategy9.0
Luck3.0
Interaction5.0
Complexity5.5
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
TransportationEconomicTrainsPick-up and DeliverCrayon Rail SystemHexagon GridNetwork and Route Building
Overview
Part of the crayon rail games, this game features unique timeline orchestrated by event cards and a distance warp to accommodate the vast distances of the Soviet Union region. The game begins in the post WWII era, with players drawing rail lines and delivering loads wary of the inevitable fall of the Soviet Union. Build an empire from the Black Sea to the Baltic.
Note that the "distance warp" feature was removed during playtesting, and the "inevitable fall" of the Soviet Union is not as inevitable as you would think if that card doesn't get drawn.
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