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Calculating Wound & Load Level
Pharaoh Sanakht, his bride Initkaes, and his architect Imhotep, enjoy a well-earned rest after dispatching some annoying adventurers.
David Gore & Delroy Chartier. One shoots at mummies, the other simply deters them with his badass looks.
Explaining the rules...
The Adventurers II
My Handpainted Adventurers
The Adventurers: The Pyramid of Horus, Fantasy Flight Games, 2011
The Adventurers display at the Fantasy Flight booth at Gen Con 2011
Family portait: painted minis & blocks, and special dicekeeper scarab
Chantal Sarti & José Ardila enter the pyramid, ready for action.

The Adventurers: The Pyramid of Horus (2011)

Players
2–6
Best: 4, 5
Playing time
45–45 min
Age
13+
6.80
Average rating
2,165
Ratings
1.75/5
Weight
#2710
BGG rank
Top 5,000
Alternate names:The Adventurers: La Pirámide de Horus +2 more
Designer:Guillaume Blossier, Frédéric Henry
Artist:Guillaume Blossier, Miguel Coimbra, Nicolas Fructus, Édouard Guiton, Goulven Quentel
Publisher:Fantasy Flight Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 3.5, Theme 7
Strategy5.0
Luck9.0
Interaction5.0
Complexity3.5
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

ExplorationAdventureMiniaturesAncientAction PointsPick-up and DeliverVariable Player PowersDice RollingPush Your LuckGrid Movement

Overview

Game description from the publisher:

Hidden for centuries below the shifting Egyptian sands, the Pyramid of Horus sat undisturbed, until a research expedition on the limestone plateau of Abu Rawash uncovered it. Filled with treasures as rich as the Nile delta it borders, the pyramid is a beacon, summoning a group of exceptional Adventurers eager to put their hands on the priceless archaeological relics contained within. But with a myriad of hazards lying in wait, once you enter the pyramid you might never come out.

Descend into an ancient Egyptian pyramid with The Adventurers: The Pyramid of Horus, a standalone board game of danger and exploration for 2-6 players. In this fast-paced and tense experience, whichever player escapes from the pyramid alive and with the highest Treasure value wins the game. Will you emerge bearing priceless archeological treasures or will you succumb to the mortal dangers waiting inside?

As one of eight Adventurers – each with a special unique power – you can explore the pyramid, searching for archaeological relics hidden or buried in four chambers or corridors. But perils haunt your pursuit of treasure, and falling stones threaten to trap you inside forever if they obstruct the only way out. Adventurers must also be wary of hidden threats that can wound them and living mummies who roam the corridors!

Disturbing a cursed pyramid has its hazards, but there is no adventure without risk. Can you make it out alive and wealthy or will this ancient Egyptian tomb be your final resting place?

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