Grimaffen (2010)
Players
2–6
Best: 4
Playing time
10–20 min
Age
4+
5.93
Average rating
31
Ratings
1.00/5
Weight
#24650
BGG rank
Outside top 5,000
Alternate names:Apenstreken +2 more
Designer:Reiner Knizia
Artist:Anne Pätzke
Publisher:Pegasus Spiele +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 7, Interaction 7, Complexity 2, Theme 5
Strategy5.0
Luck7.0
Interaction7.0
Complexity2.0
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
Children's GameAnimalsMemoryDice RollingPlayer Elimination
Overview
In Grimaffen, players must remember the order of animal movements or sounds and imitate them in the right order to win. Choosing from thirty round tiles in five different colors, a player rolls a colored die to see which tile is added to the those already selected. The player then mimics the pictures on the tile to suggest an elephant's trunk motion or a wolf howl or a monkey's down-turned mouth, all within this zoo theme. Since the tiles use picture cues, reading is not necessary and components are not language specific.
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