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Red Sun Rising: The Russo-Japanese War 1904-05
Red Sun Rising: The Russo-Japanese War 1904-05
Revised naval counters with new units
Map - note strategic map in lower right-hand corner

Red Sun Rising: The Russo-Japanese War 1904-05 (1977)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
6.97
Average rating
72
Ratings
3.50/5
Weight
#15991
BGG rank
Outside top 5,000
Alternate names:Red Sun Rising: The Russo-Japanese War February 1904 - December 1905
Designer:Mark Herman, Frank Davis
Artist:Masahiro Yamazaki, Redmond Aksel Simonsen
Publisher:SPI (Simulations Publications, Inc.) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 7, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity7.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargamePost-NapoleonicHexagon Grid

Overview

Red Sun Rising: The Russo-Japanese War 1904-05 is a brigade/divisional level simulation of the Russo-Japanese War 1904-1905. The game map shows the theater of operations. The playing pieces represent the armed forces, both land and sea, of both belligerents that participated in the conflict.

Components: one sheet of 400 counters, one sheet of 100 ship counters, one land map/strategic naval map, one tactical naval display, one rules booklet, one Japanese unit assignment Chart, one Russian unit assignment chart.

Game Design: Frank Davis Game Development: Mark Herman Graphic Design: Redmond A. Simonsen

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