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Bird's eye view, June 17th
Gold, Juno, Sword - 6th Airborne dropped, assault battalions headed towards the beaches...
Terrain Effects Chart, Turn Record, Naval Gunfire & Air Record
New map art by the game designer

D-Day: The Great Crusade (2004)

Players
1–4
Best: 2
Playing time
120–720 min
Age
12+
6.63
Average rating
50
Ratings
2.85/5
Weight
#20243
BGG rank
Outside top 5,000
Designer:Danny Holte
Publisher:Moments in History
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice Rolling

Overview

D-DAY - The Great Crusade: The Invasion of Normandy, June 6, 1944 by designer Danny Holte portrays the invasion of France by Allied forces during World War II. Suitable for solo and team play, the game covers Operation Overlord from June 6th and depicts the action in Normandy until July 6, 1944.

This is a regimental level (some battalions), 2-map game covering the first 30 days of the campaign in Normandy. 1.5 km per hex, 1 day turns. Includes 5 scenarios including the campaign game. Rules include: Air support/bridge destruction, Naval support, Artillery bombardment, Interdiction, Weather, Replacements/Unit Breakdown plus more. Low to Moderate complexity, Suitable for 2-4 players, as well as for solitaire play.

480 color die-cut counters depicting the military formations that saw action in the Normandy Campaign; TWO 22 x 34 game maps depicting the Normandy peninsula on heavyweight stock; Two Play Aid Cards; Complete rulebook with historical notes and designer's commentary.

Expansions

D-Day: The Great Crusade - June 6
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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