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Kharkov 1943 counters 1 front
Kharkov 1943
Kharkov 1943 counters 2 front
magazine cover
Kharkov 1943

Kharkov 1943 (1999)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
6.56
Average rating
43
Ratings
2.88/5
Weight
#21183
BGG rank
Outside top 5,000
Designer:Nicolas Stratigos
Artist:Morgan Gillard, Christophe Camilotte, Didier Bourgeois
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.8, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice Rolling

Overview

"Kharkov 1943", published in 1999 in "Vae Victis" issue 25, is a wargame which covers the operations "Star" and "Gallop" around Kharkov in February-March 1943. This wargame uses a variation of the system used in Vae Victis issue 13 for "Arnhem". The focus of the game system is on initiative and command, with alternating formation activations (i.e., the German player activates one General's command, then the Soviet player activates one General's command, and repeat until all the units are activated). This is one of Vae Victis's larger games in terms of counters and markers, but still fits on the standard Vae Victis map (which is far smaller than the typical ca. 2' x 3' American wargame map).

This issue also includes counters for a scenario for "Caesar: Conquest of Gaul," the Batte of Sos.

As with all Vae Victis wargames, the counters need to be cut out and mounted. The rules are entirely in French, although translations in English are available online.

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