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Zoondo Bôplato - Board featuring card decks from Europa, UZA, and Gandzoreille sets
Zoondo Bôplato - Board featuring card decks from Gandent, Ziatik, and Straly sets
Zoondo Bôplato - Game board
Zoondo Bôplato - 'Premier Zan' card
Zoondo Bôplato - Terrain Cards (Field Cards)

Zoondo Bôplato (2000)

Players
2
Playing time
30–30 min
Age
8+
6.54
Average rating
14
Ratings
0.00/5
Weight
Designer:Nicolas Pilartz, Robert Cepo
Artist:Robert Cepo
Publisher:Lézéditions du Yéti
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 0, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameBluffingFightingAnimalsSecret Unit DeploymentArea Movement

Overview

Zoondo Bôplato consist of a real playing board (not a paper board) and 8 new "terrain" cards for Zoondo.

There are 2 copies of each of the 4 types of terrain cards: Bananane, Dolwomen, Trempneu, and Glotrou.

Rules: Each player chooses 1 to 3 terrain cards from the face-down pile and places each one face-down on an open cell of the battlefield—without looking at the card.

During play, when a Zoon moves onto a cell with a terrain card, that player chooses one of the corners—each card has two "success" and two "failure" corners. If an enemy Zoon already occupies the cell, nothing happens.

Bananane (associated with the Monkus):

Success: You can move your Zoon onto any cell adjacent to the Bananane Failure: Your opponent can move your Zoon onto any cell adjacent to the Bananane

Dolwomen (associated with the Boarix):

Success: Your Zoon stops on the Dolwomen. As long as it remains on the Dolwomen, it gets +1 on its corners Failure: Your Zoon reverses course in front of the Dolwomen, similar to a fight ending in a draw (see rules: If your fight ends in a draw, your Zoon moves backward from the opponent one space in the direction from which it came)

Trempneu (associated with the Rhinogoths):

Success: You can move your Zoon according to the grid shown on the Trempneu card Failure: Your Zoon stops on the Trempneu

Glotrou (associated with the Warus):

Success: Nothing happens Failure: Your Zoon stops on the Glotrou and is flipped to its visible side. It can’t move and it fights with its visible side showing. You must use a complete move to flip your Zoon back to its hidden side

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