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Upgrade your stall to a stable and add a feeding trough and you can now fit 10 horses. FIT 10 horses?
Agricola: Die Bauern und das liebe Vieh, Lookout Games, 2012 – components (image provided by co-publisher Filosofia Édition)
My copy came with one half-horse: clearly a preview of the upcoming Godfather expansion.
Polish Edition out of box
Prototype shown at Nürnberg 2012
Mock-up box - not 100% final
My storage solution.
Charlotte kept a beady eye on play - at 5, she had some grasp of the game. She particularly liked placing all our pigs and sheep.
10 cows can easily fit into a single space!
My storage solution with the tile tray removed.

Agricola: All Creatures Big and Small (2012)

Players
2
Best: 2
Playing time
30–30 min
Age
13+
7.32
Average rating
14,328
Ratings
2.35/5
Weight
#468
BGG rank
Top 1,000
Alternate names:Agricola: 2 Spelers +7 more
Designer:Uwe Rosenberg
Artist:Klemens Franz
Publisher:Lookout Games +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 2, Interaction 5, Complexity 4.7, Theme 5
Strategy10.0
Luck2.0
Interaction5.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

FarmingAnimalsTile PlacementEnclosureWorker PlacementTurn Order: Claim ActionAutomatic Resource GrowthIncrease Value of Unchosen Resources

Overview

Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies!

In Agricola: All Creatures Big and Small, you become an animal breeder of horses, cows, sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take, with each player taking three actions total in each of the eight rounds.

The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner.

Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success!

Expansions

Agricola: All Creatures Big and Small – More Buildings Big and Small
Agricola: All Creatures Big and Small – Even More Buildings Big and Small
Agricola: Chłopi i ich zwierzyniec – Jeszcze więcej budynków do zwierzyńca
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