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Cover box for "The Cossacks Are Coming!" (2nd Edition)
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The Cossacks Are Coming!: The Tannenberg Campaign August and September, 1914 – 2nd Edition
Russian Set Up NW Front

The Cossacks Are Coming!: The Tannenberg Campaign August and September, 1914 – 2nd Edition (2004)

Players
1–3
Best: 2, 3, 3+
Playing time
300–300 min
Age
16+
7.08
Average rating
38
Ratings
4.31/5
Weight
#19235
BGG rank
Outside top 5,000
Designer:David Bolt
Artist:Michael Resch, Marcus Brown
Publisher:Oregon ConSim Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 8.6, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity8.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IHexagon GridSimulationDice RollingGrid MovementZone of Control

Overview

(from Oregon Consim Games website:)

The Cossacks Are Coming! (2nd Edition) is an extensively researched historical model of the Russian invasion of Germany in August and September of 1914. The design is a revision of the original The Cossacks are Coming! (People’s War Games 1982). Based on the 3rd edition Death of Empires rules system the five scenarios include an introductory scenario, three individual battle scenarios (Gumbinnen, Tannenberg and First Masurian) and a campaign game scenario.

Game Scale:

Units: Primarily brigade/divisional 1000 to 1500 men per strength point for infantry, 450 to 900 men per strength point of cavalry, 2 to 3 batteries per strength point of artillery. Time: Weekly turns composed of two to three impulses. Map: 5 miles per hex.

Contents:

840 two sided die cut counters One 22" x 34" Map Standard and Exclusive Rule Booklets 4 Player Aid Charts 6 Strategic and Army Charts 8 Campaign Scenario Set-up Charts Two 6-sided dice

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