Table Town
TABLE TOWN
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The New Personal board: 20cmx20cm
2013 new edition
The official giant deluxe edition
My first solo play of Town Center (3rd edition).
My, Town Center, how you've grown up! (sample city, left to right: 1st edition, autographed and personalized 2nd edition, 3rd edition, deluxe edition)
Town center, sometime in mid game.

Town Center (2012)

Players
2–4
Best: 1, 3
Playing time
30–30 min
Age
12+
6.35
Average rating
477
Ratings
2.90/5
Weight
#7977
BGG rank
Outside top 5,000
Designer:Alban Viard
Artist:Alban Viard, Sampo Sikiö
Publisher:AoS Team +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 5.8, Theme 3
Strategy7.0
Luck4.0
Interaction7.0
Complexity5.8
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyEconomicCity BuildingArea Majority / Influence

Overview

In Town Center, players build a city – in particular, the town center. They add cubes on their personal board and try to arrange them as best as possible in order to score the most victory points. Each cube represents a different type of module. Flats, shops, offices, generators, lifts, car parks, town hall can be built and stacked during the course of the game. Each module generates influence on adjacent land and on cubes directly below or above.

Each round, players will gain two cubes of different colors through a non-random mechanism, build them on their game board, then eventually stack them in order to make towers according to the building rules. If the players have done their job well, some modules will be able to evolve, becoming bigger in three dimensions. The last phase is an income phase in which players gain money from the shops and parking lots if they are supplied with electricity.

The bigger and higher your city is, the more victory points players will have at the end of the game, which lasts ten rounds – but do not forget to provide electricity to all your flats, shops, and lifts to make them more efficient.

Town Center is the second title in designer Alban Viard's "Small City" trilogy, Card City being the first.

Expansions

Town Center: Expansion n°1
Town Center: Expansion n°2
Town Center: Manhattan
Town Center: London / Hong Kong
Town Center: Lower Manhattan / Paris La Cité – St. Louis
Town Center: Essen / SPIEL
Town Center: Beaune / Turku
Town Center: Designer's Attic Maps Volume 1
Town Center: Designer's Attic Maps Volume 2
Town Center: Designer's Attic Maps Volume 3
Town Center: Designer's Attic Maps Volume 4
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