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Cityscape.
Cityscape Box
Higher resolution promo shot from Out of the Box
Unlike many games with lots of pieces these all fit neatly back in the box.
Unlike many games with lots of pieces these all fit neatly back in the box.

Cityscape (2002)

Players
2–4
Best: 2
Playing time
10–10 min
Age
8+
6.20
Average rating
332
Ratings
1.67/5
Weight
#10267
BGG rank
Outside top 5,000
Designer:Sjaak Griffioen
Publisher:Pin International
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.3, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.3
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyCity Building

Overview

The world's cities are founded on the aspirations of many people. Their secret ambitions are seldom in agreement and rarely fully satisfied, but the interplay of their efforts leads to the unique character of each city. So it is in every round of Cityscape.

Before beginning a city, the players set secret goals for their view of the buildings in the completed city. Each line of sight gets a separate goal, such as the number of buildings that will be visible, or how many are equal in height. These are recorded with dice as simple codes.

Then the players take turns adding freely a block at a time to the rising city until all the blocks have been placed.

The more buildings you set out to see, the more points you can score - But you only score points for meeting a goal exactly, so don't be obvious - play slyly to hide your plans till the end!

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