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Who used a glyph to teleport into the city of Carcassonne??
Nothing can stop a Carcassonne player to achieve her goal
Carcassonne: The City
Carcassonne: The City
Carcassonne: The City
All well stored.
Game over - reason: completed walls. Scoring over - yellow wins.
Standing Guard
The City - Box Front
Carcassonne: The City

Carcassonne: The City (2004)

Players
2–4
Best: 2, 3
Playing time
30–45 min
Age
8+
7.21
Average rating
4,614
Ratings
2.26/5
Weight
#1104
BGG rank
Top 5,000
Alternate names:Carcassonne: Borgin +4 more
Designer:Klaus-Jürgen Wrede
Artist:Oliver Freudenreich, Marco Primo
Publisher:Rio Grande Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 7, Complexity 4.5, Theme 5
Strategy7.0
Luck5.0
Interaction7.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingMedievalTile PlacementArea Majority / Influence

Overview

Carcassonne: The City is a standalone game in the Carcassonne series. Players build up the old town together by placing tiles. While the town area grows, the town walls grow around it, starting from a wooden gate. The wall is comprised of delicately carved wooden parts, that create a beautiful rendition of the medieval town at the end of the game.

Next to the slightly modified tile-laying rules, players have the possibility to place their followers as guards on the walls, offering them a wide view of the town. This brings the players extra points. Each player also receives between three and six cylindrical wooden towers (depending on the number of players), giving the town walls an added aesthetic effect.

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