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Actual Production Miniature
The end of Scenario 1. Some Allied units were able to bypass the German defenders near Caen, but suffered heavy casualties. A draw.
Asset Card Preview For War Stories: Liberty Road
Detail of game board @ Spiel 2014
Blocks with KS stretch goal German 75mm AT gun mini

War Stories: Liberty Road (2014)

Players
2
Best: 2
Playing time
30–30 min
Age
8+
6.96
Average rating
82
Ratings
3.08/5
Weight
#14275
BGG rank
Outside top 5,000
Designer:Michael W. Tan, Dirk Knemeyer
Artist:Heiko Günther
Publisher:Conquistador Games, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.2, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIModular BoardSecret Unit DeploymentCampaign / Battle Card DrivenHexagon GridVariable Phase OrderLine of Sight

Overview

War Stories: Liberty Road puts you in command of Allied and German tanks and platoons of vehicles in World War 2, 1944. The action is fast and realistic; the system is easy-to-learn.

In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using a modular map with different terrain that regulates movement and impacts combat in a unique system that does not require charts or endless modifiers. Players receive a secret set of instructions with hidden deployment and objectives. Unit blocks have a variety of information that regulates their ability to move, fight and remain cool under fire.

War Stories also offers "rule breaking" asset and event cards. These enable War Stories to have additional complexity with minimal rules weight: the rules and effects are on the cards themselves. Assets are special equipment, troops, and abilities that a player has access to during the battle, such as machine guns, infiltration units, and the ability to lay mines. Events are random things that happen and create memorable moments on the battlefield such as reinforcements arriving, a gust of wind that starts a wildfire, or a damaged vehicle suddenly brewing up.

ages 14+ 1-2 players (Note: there is no solitaire system; it is a normal 2-player wargame, but the publisher printed "1-2 players" on the box) 60 minutes

GAME COMPONENTS: - 5 double-sided mapboards - 24 double-sided terrain overlays - 75 painted wooden blocks & stickers to represent vehicles & infantry - 112 counters (vehicle damage, battlefield damage, fog of war, unit, order and ambush markers) - 33 asset cards - 21 event cards - 24 combat chips and 1 cloth drawbag - 2 16-page scenario booklets (one German and one Allied) - 2 player screens/aids - 1 20-page rule book

See our sister game War Stories: Red Storm for the most recent info on both games!

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