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Another look at the paste-up.
Bremerhaven, Lookout Games, 2013 – game components (image provided by the publisher)
Evolution of one of Bremerhavens building cards, Lookout Games, 2013 (image provided by the designer)
One of the three public boards in Bremerhaven, Lookout Games, 2013 (image provided by the designer) - day side
One of the three public boards in Bremerhaven, Lookout Games, 2013 (image provided by the designer) - night side

Bremerhaven (2013)

Players
1–4
Playing time
60–120 min
Age
12+
6.54
Average rating
627
Ratings
3.10/5
Weight
#6136
BGG rank
Outside top 5,000
Designer:Robert Auerochs
Artist:Klemens Franz
Publisher:Lookout Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 7, Complexity 6.2, Theme 5
Strategy9.0
Luck3.0
Interaction7.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalEconomicPick-up and DeliverAuction / BiddingWorker PlacementAuction: Sealed BidConstrained Bidding

Overview

Game description from the publisher:

Bremerhaven is a clearly structured but complex economic game about the famous harbor town in the north of Germany. Each player builds his own unique harbor and tries to reach the highest combination of money and prestige by the end of the game.

Each round, players are trying to get the most influence on the action fields they want to use. Since you place your influence cards face down, you have to watch closely what the other players might want to do. (You can even place more than one card on one spot.) The options are varied: Get a new ship with new goods into your harbor, close a new contract, change the values of the four different goods, improve your influence card-hand, expand your harbor, buy a new building, or simply rise in the nautical ranks to get more money. But you have to be careful: Every ship and every contract will stay in your harbor only for a short while. (The transporters and trains are waiting!) If you fail to coordinate the incoming and outgoing goods, you might have to pay penalty for not fulfilling a contract!

Bremerhaven ends after a defined number of rounds, and the rules include both a short version and solo rules. Visually the game will be in the vein of Le Havre.

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