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Game Play
You all have your own motivation for taking part in this rafting experience, so paddle strategically to navigate through your favorite parts of the river. Would you enjoy a relaxing ride on calm waters, or are you more into fast-flowing, turbulent waters?
Players view in a Raft
Get ready for a breathtaking adventure on the wild waters of the Roaring River!
Designers Joeri Hessels & Wouter Moons @ Spellenspektakel '24 in the Netherlands

Roaring River (2024)

Players
2–6
Best: 2, 3, 4, 5
Playing time
20–20 min
Age
8+
7.23
Average rating
91
Ratings
1.67/5
Weight
#12861
BGG rank
Outside top 5,000
Designer:Joeri Hessels, Wouter Moons
Artist:Lara Velitchko
Publisher:Jolly Dutch Productions
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.3, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameSet CollectionSimultaneous Action SelectionHand ManagementEnd Game BonusesAuction: Sealed BidConstrained BiddingBias

Overview

Get ready for a breathtaking adventure on the wild waters of the Roaring River!

You all have your own motivation for taking part in this rafting experience, so paddle strategically to navigate through your favorite parts of the river. Would you enjoy a relaxing ride on calm waters, or are you more into fast-flowing, turbulent waters? The player who enjoys their trip the most, wins! Unless you are not happy with your trip at all... Then you can try to flip the raft and win with this cheeky move.

How do you play? In Roaring River you will move to a new River card every round, until you reach the end of the river or the Raft flips. Every round consists of three steps: 1. Play Paddle cards All players simultaneously select and reveal one Paddle card from their hand.

2. Raft direction and Danger level You determine the direction of the Raft by counting the total value of the revealed cards pointing to the right and the cards pointing to the left. Move into the direction of the hightest total. When the difference between left and right is equal or higher than stated on the raft card, you increase the Danger lever. When you have to increase the level at Danger lever !!!, the Raft flips and the game is immediately over

3. Move the Raft Move the Raft according to the Raft directions determined in the previous step. If the number is equal, the Raft skips a row to go straight ahead. Remove the cards the Raft can't reach and place new cards in front of it. When the players don't have enought cards left to refill the rows in front of the Raft, the game immediately ends.

The player with the most victory points according to their Motivation card, wins the game. But if the Raft flips, the player with the least points wins.

—description from the publisher

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